Skip to main content Skip to search Skip to navigation

Metal Bracket (IR-MB04) - 12Lf/L12, D12/D7, 12L/12D Stroke Version Vertical mounting

  • SKU: MBS-ME-102
  • GTIN: 0658917504977
  • HAN: IR-MB04
  • Category: Mechanic
  • Manufacturers:

MightyZAP Linear Servomotor Bracket

  • iRRobot part number: IR-MB04
  • Metal mounting bracket / fastening
  • 12Lf/L12 (22 mm, 0.86 in), D12/D7 (26 mm, 1.02 in), 12L/12D (27 mm, 1.06 in)

Description

The IR-MB04 is a metal bracket for vertical mounting of mightyZAP linear servos in applications. It is compatible with the 12Lf / L12 (22 mm stroke), D12 / D7 (26 mm stroke), and 12L / 12D (27 mm stroke) series, and is particularly suitable for short-stroke versions, as actuators with 40–96 mm stroke already feature integrated mounting holes.

The bracket enables stable and space-saving installation. If required, it can also be self-manufactured based on the published technical drawings.

Note: Not compatible with the 17Lf series.

Technical Data

Specification Value
Product type Metal bracket, vertical mounting
Compatible series 12Lf / L12 (22 mm), D12 / D7 (26 mm), 12L / 12D (27 mm)
Not compatible with 17Lf series; actuators with 40–96 mm stroke (have integrated mounting holes)
Material Metal
Mounting type Vertical

Scope of delivery

  • 1x IR-MB04 metal bracket
  • Screws (according to component illustration)
Item information Value
Shipping weight: 0,10 kg
Item weight: 0,03 kg

Reviews

Write the first review for this item and help others make a purchase decision!

There are no reviews yet.

€ 20,95
incl. 19% VAT , plus shipping costs

Forum

Diskutieren Sie Themen zum Dynamic Gat Planning, mobile Manipulation, SLAM, Navigation & HRI. Alles ROS 1.0 & 2.0 basierend, Open Source und vollkommen kostenlos

zum Forum

Docs

Erhalten Sie Zugriff auf alle unserer Open Source Projekte! Dokumentation aller ROS basierter Roboter & Systeme. Code Snippets, Manuals & Anwendungsbeispiele.

zu den Docs

Entwicklungs-
boards

Nahezu jedes Robotik.- oder allgemein Elektronikprojekt benötigt eine gewisse Logik. Diese Logik kann entweder durch aktive Bauelemente oder ganze Entwicklungsboards erreicht werden.